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 How to make Median XL items with UdieMXL

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Sheriff
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PostSubject: How to make Median XL items with UdieMXL   Fri Aug 13, 2010 11:34 pm

Watch the new video tutorial for more help on the steps below

http://www.youtube.com/watch?v=rI_jpm4WTTY

The way i do this requires that you have Zonfire hero editor (v0.96 or 1.03).
Of course you also must have UdietooMXL(v1.2a)

Once you have the UdieTooMXL, extract all of its content into your MAIN Diablo II directory
(many people have more than one Diablo directory, please extract UdieTooMXL into the directory you originally installed the game on... and yes, put it there even if it's the original Diablo II LoD.)

if you are using windows vista be sure to have Diablo II (the actual game) and all hero editors running under administrator.

Step 1: Open up Zonfire, click "extras", click "New V1.09D"
Set up stuff on your character such as class, waypoints, quests and stats make yourself lvl 120 (keep the stats under 5000 they will just go backward) NOTE: DO NOT SET SKILLS USING ZONFIRE, USE UDIE2 AFTER YOUR CHARACTER IS CONVERTED TO MEDIAN AS EXPLAINED BELOW
Save your person with the name you want, then rename your person to a random name and hit save.
you should now have 2 characters (thenameyouwant).d2s and (arandomname).d2s
the random name should be the guy you are now editing....(use the character with the random name for testing the items you make, then later on transfer the items to the guy w/ the name you want, it's just more organized like this)

Step 2: You should now be at a screen where you are about to edit a 1.09 character, in the "extra" section look for "All Items" from there look for "ring" in the "misc" section. Make the ring unique to avoid errors. Plz do not try to make any other type of item using zonfire! they all will probably not work when converted to Median.

Step 3: Make a ring with what you want on it, later on this ring can be turned into armor with the same stats or any other item in the game using UdieToo. (note that not all the stats from 1.09 are the same in median there are a few that may display differently or make your character corrupt)

Step 4: Make sure you keep the zonfire editor opened when you start up Median (the actual game) and try to enter the game on single player using the 1.09 character you made, the character should automatically convert from 1.09 to Median...the ring should be right where you left it with all the stats you put on it.
to complete your character's conversion to median you must save and exit while in the game.
Keeping the zonfire hero editor open allows you to convert from median to normal D2 in case you forgot to add something. (you can always convert from median to normal D2 if you forgot to add something as long as zonfire isn't closed, but of course it will set you back in time to the last time you saved with zonfire)

Step 5: Once you know your ring is compatible with median, export it somewhere for future use and it should be a .d2i file.

Step 6:Make sure your character is converted to median completely (enter the game with the 1.09 zonfire char using median, and press save and exit while in the actual median game). Make sure a copy of UdieToo MXL v1.2a is in your Main diablo/median directory, start UdieMXL, open the character with the random name that should have the ring, now make copy of that ring...

Step 7: after you make a copy, right click the copy of the ring and click edit item.
this is the part where you can change the item type to whatever item you like and the stats will still remain as long as the item remains unique.
Heres how to change the item type... you will see a white binary code when you click edit item... this is the key to making any item you like.

Example:
If you wanted to make a hacked Light Plate this is what you would do:
with the copy of the ring click edit item
find the white binary code
replace the old binary code with: 01101100100011001000110000000100 (NO TYPOS ALLOWED)
after you type in that binary code you will now have a unique hacked Light Plate with the same stats as the ring you made.
to get rid of level reuirements set the Unique ID to 011000000000 (this will give the item the title The Boulder which doesn't have any level requirement)

its the same with charms, amulets and jewels, you just need to figure out the white binary code for the type of item you want to have. to figure out the white binary code for an item you want to make a hacked version of, simply find it in the game and view it with udieMXL, write it down, then type it in for a copy of the hacked ring(s) as shown in the example with the light plate, have fun....all these codes should have the same amount of numbers and fit perfectly

test and mess around with other stuff!!
make sure you only edit one item at a time, test to see if what you do works, and make back-ups!!

As far as quality codes, you are less likely to get errors when editing unique items because it's just the way UdieToomxl is...
Quality codes (you don't really need to worry about changing from unique too much):
Unique: 1110
Light yellow items (Rare): 0110
Magic items (Blue/violet): 0010
Plain superior: 1100
Dark green items (not set but the other type): 1001
dont use set items, they dont work very well but i guess with a lot of testing they could: 1010


More binary codes:

White charm: 00011110110011000001111000000100
-------------------------------------------------------------
Red charm: 00011110100011000001111000000100
-------------------------------------------------------------
Gold charm: 10000110010111101000010000000100
-------------------------------------------------------------
Eye: 10000110101011001010110000000100
-------------------------------------------------------------
Dagger: 10001100001011000100110000000100
-------------------------------------------------------------
Spear: 10001100110011001110110000000100
-------------------------------------------------------------
Helm: 11010110000011001100110000000100
-------------------------------------------------------------
Amulet: 10000110101101101010111000000100
-------------------------------------------------------------
Light plate (sacred): 00000010100011000100110000000100
-------------------------------------------------------------
Gloves: 01101100110011001010110000000100
-------------------------------------------------------------
Tail: 10000110010001101000010000000100
-------------------------------------------------------------



Edit by whist: more binary codes (item type)

Astrogha's venom stinger: 10000110010001101000010000000100
-------------------------------------------------------------
Azmodan's heart: 10000110101011000110110000000100
-------------------------------------------------------------
Demonsbane: 00101110000000100010111000000100
-------------------------------------------------------------
Eternal bone pile: 00011110000011000001111000000100
-------------------------------------------------------------
Fool's gold: 1000011001011101000010000000100
-------------------------------------------------------------
Lazer focus crystal: 10000110101011001001110000000100
-------------------------------------------------------------
Eye: 10000110101011001010110000000100
-------------------------------------------------------------
Scroll of kings: 10000110101011000001110000000100
-------------------------------------------------------------
Spirit of damnation: 10000110011011001110110000000100
-------------------------------------------------------------
Spirit trance herb: 10011110100011100001111000000100
-------------------------------------------------------------
Sunstone of ice: 00011110010011000001111000000100
-------------------------------------------------------------
Sunstone of thunder: 00011110110011000001111000000100
-------------------------------------------------------------
The butcher's tooth: 10000110011011000000110000000100
-------------------------------------------------------------
Mini book: 10000110101011001110110000000100
-------------------------------------------------------------
Zakarum ear: 10011110100011100001110000000100
-------------------------------------------------------------
Sunstone of fire: 00011110100011000001111000000100
-------------------------------------------------------------
Grey sunstone: 00011110110011000001111000000100
-------------------------------------------------------------
Amazon class charm: 00011110000011001000110000000100
-------------------------------------------------------------
Assasin class charm: 00011110000011000100110000000100
-------------------------------------------------------------
Barbarian class charm: 00011110000011001100110000000100
-------------------------------------------------------------
Druid class charm: 00011110000011000010110000000100
-------------------------------------------------------------
Necromancer class charm: 00011110000011001010110000000100
-------------------------------------------------------------
Paladin class charm: 00011110000011000110110000000100
-------------------------------------------------------------
Sorceress class charm: 00011110000011001110110000000100
-------------------------------------------------------------
Book of Median: 00011110000000100001111000000100
-------------------------------------------------------------
Silver seal of Ureh: 10000110100011101000010000000100
-------------------------------------------------------------
amulet: 10000110101101101010111000000100
-------------------------------------------------------------
ring: 01001110100101100111011000000100
-------------------------------------------------------------
Jewel: 01010110101001101110111000000100

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